"I'm temporarily rich!" my World of Warcraft playing friend shouted excitedly after completing a few quests in the game. "Until I go spend it all," he added.
"Kinda like your last paycheck?" I inquired.
And then I started to ponder, just what is the point of a "virtual life" when it mirrors real life? Another WoW-addicted friend of mine was regaling me with tales of her latest instance dungeon run gone wrong.
Apparently everyone's characters in the game were too drunk to aim straight and the party got wiped out. Things in real life get messed up often enough because everyone's too drunk (if you've ever had three or more guys help you move, you probably know what I'm talking about.)
Role-playing is supposed to mean just THAT, playing a role, other than yourself, an element of the RPG that seems to have been lost since transition from pencil and paper based games to computers.
Perhaps this KitKat commercial says it all.